NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Share
    avatar
    =LB=pr0bation
    Master Sergeant
    Master Sergeant

    Posts : 104
    Join date : 2009-10-06
    Age : 32
    Location : 3rd Planet on the left =)

    NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  =LB=pr0bation on Sat Jan 01, 2011 8:59 pm

    Hello Lucky Bastards Members . I would like to announce that Lucky Bastards will play in upcoming Black Ops Lunch Tournament.

    Anyone interested please sign up for Black Ops Event under this link : http://www.alienwarearena.com/event/nvidia-blackops/
    After sign up , please find Lucky Bastard Team , and join it by putting the roster password BASTARDS .

    We need at least 5 players , but unlimited number of players can join the team so in case some one cannot play , other member can play for him/her.

    All players playing , need to have this tool installed and running when playing Tournament match . This is anti-cheat software, it can also recognize software like Team Speak, Ventrillo that are not allowed to use while playing a Tournament match. http://www.alienwarearena.com/account/client/


    First matches can be played on January 17. 2010 . All teams should have their own server to play. We have to play on Server congiguration that was prepared by the Tournament Sponsors. Since custom configs work only on Unranked Servers i changed 1 of clan servers into unranked. You will be able to find this server under name LUCKY BASTARDS TOURNAMENT. The server will contain all maps and gamemodes only that will be played on Tournament.

    Matches must be played by the end of the following deadline days:

    Match 1 Deadline: Thursday, January 20 - Capture the Flag on Havana
    Match 2 Deadline: Monday, January 24 - Capture the Flag on Cracked
    Match 3 Deadline: Thursday, January 27 - Search & Destroy on WMD
    Match 4 Deadline: Monday, January 31 - Search & Destroy on Firing Range
    Match 5 Deadline: Thursday, February 3 - Domination on Summit
    Match 6 Deadline: Monday, February 7 - Domination on Villa
    Match 7 Deadline: Thursday, February 10 - Demolition on Grid
    Match 8 Deadline: Tuesday, February 15 - Demolition on Array *(note: extended to Tuesday for Valentine's Day)
    Match 9 Deadline: Thursday, February 17 - Capture the Flag on Jungle




    Most Important Tournament Rules : To obtain full version of tournament rules please click this link : http://www.alienwarearena.com/event/nvidia-blackops/rules/

    4.4. Match Start Time: All Teams must have at least 4 Players (and up to 5 Players) logged into the Match Network Client within 15 minutes of each of their set Match times in order to begin play. Forcing a Team to wait for Players is disrespectful and unsportsmanlike and thereby is subject to enforcement of a Penalty by the Official, up to and including a Match Forfeit unless Teams can reasonably demonstrate that a technical difficulty with the Match Network Client is the cause of the problem and the Team is in contact with an Official promptly for assistance.

    4.5. Match Reporting: At the completion of each Match, Players from either team must report the match final score through their control panel on the Alienware Arena site. Players should report any forfeit wins via http://support.cevo.com.

    Players are required to report all scores as accurately as possible. Intentionally reporting false or erroneous scores may result in having the Match overturned (regardless if the Match was played or not). Multiple violations of this rule will result in the Disqualification of the Team from the Tournament.

    4.6. Match Delays: A Match may be delayed from starting only if a Player is encountering technical difficulties specific to usage of the Match Network Client and is promptly in contact with an Official to have their issue resolved. Under no other under circumstances will a Match delay be accepted, including but not limited to emergencies, power outages, Internet instability, etc.

    It is the duty of a Team to use backup Players if other Players on the Team cannot compete.

    Teams may agree to reschedule their Match to another day, as long as it is still completed by the specified deadline day for that Match. To do so, Teams must contact an Official to have the Match time reset.

    4.7. Forfeits: Forfeits will be issued for the following reasons only:

    - Teams cannot field the required minimum number of Players needed to start a Match within fifteen minutes of a scheduled Match time.
    - Teams do not have enough members due to Players Disqualification.
    - Teams that have since become inactive or were otherwise removed from the Tournament.

    Teams are allowed to have an unlimited amount of Forfeit wins during the Tournament.

    5. Team & Player Handles. Handles containing any of the following will not be tolerated: profanity, racism, sexism, drug use, or general vulgarity. Teams or Players found with offensive Handles will be contacted by an Official and asked to edit their Handle to something more appropriate. Team Handle changes are allowed at any time during the registration process, but are limited to one change.

    6. Sportsmanship. All Players will be required to uphold and observe a universal level of sportsmanship. Any unsportsmanlike action which includes but is not limited to (racism, profanity, rude acts, vulgar acts, acts of belligerence, and disrespect of an Official) may be reviewed and is grounds for Player and/or Team Disqualification by an Official.

    6.1. Rulings on unsportsmanlike actions are subject to the Official’s interpretation. If a Player and/or Team is found in violation of this rule the following actions may happen:

    * Minor infractions as judged by an Official: Warning
    * Severe or repeated minor infractions as judged by an Official: Disqualification

    Any accusations of unsportsmanlike conduct by a Player or Team must be brought to the attention of the Official by filing a dispute following the Match in which the alleged action has occurred for investigation by presiding Official.

    7. Game Server Information and Requirements.

    7.1. Servers: Teams are expected to use their own Servers, however a limited number of Servers will be made available, first-come, first-served through a special Server Reservation page courtesy of GameServers.com.

    7.2. Server Host: For each Match, a Team will be randomly assigned the role of ‘Home Team’ (as shown in the Match Network Client) and will be responsible for creating the Server session. Teams may mutually agree to, but are not otherwise required to, split the play of Rounds across multiple Servers, unless otherwise directed by an Official.

    7.3. Server Sides: The Team that doesn't host will have first choice of which side they want to play as (attacking or defending). Teams must switch sides after each Round.

    7.4. Ping Imbalance: The difference between each Team's average pings should be no greater than 30 milliseconds according to the in-game measurement. Pings must be confirmed by logging into the agreed upon Server and not through 3rd party tools. Ping will be the only determining factor. If the difference between the average Team pings is less than 30 milliseconds, the Server is acceptable. If Teams cannot find a Server that is suitable, an Official must be contacted to make a determination of which Server to use.

    7.5. Server Location: Servers must be dedicated, located within the continental United States or Canada and hosted by GameServers.com.

    7.6. Server Settings: All Servers used for Matches must utilize the following settings:

    All Modes:
    - Killstreaks disabled
    - No equipment

    Search & Destroy Mode:
    - Round Time: 2.5 minutes
    - Round Limit: 12 rounds per half (two halves total with switching sides)
    - Victory Condition: 13 rounds won
    - Bomb Timer: 45 seconds
    - Plant Time: 5 seconds
    - Defuse Time: 5 seconds
    - Overtime will consist of two 3-round halves, first to get to 4 wins. To execute overtime, you'll need to restart after inputting these via console: scr_sd_roundlimit 3 ; scr_sd_roundswitch 3 ; scr_sd_scorelimit 4


    Capture The Flag Mode:
    - Spawn Timer: 10 seconds
    - Time Limit: 10 minutes (per half, two halves total with switching sides)
    - Overtime Time Limit: 5 minutes (per half, two halves total with switching sides) (restart after command: scr_ctf_timelimit 5)
    - No spawn waves
    - Flag does not reset to original spot

    Domination Mode:
    - Respawn Timer: 5 seconds
    - Point Limit: 200
    - No spawn waves
    - Time Limit: 5 minutes (per half, two halves total with switching sides)
    - Overtime: Repeat 2 halves with 5 minute limit each

    Demolition Mode:
    - Three rounds per side, first to 4 rounds wins
    - Overtime one round per side
    - Time Limit of 2.5 minutes per round
    - Bombs count for scoring with each bomb counting as one point
    - Bomb Timer: 45 seconds
    - Plant Time: 5 seconds
    - Defuse Time: 5 seconds
    - Extra Time: 2 minutes (if you blow one bomb, you get 2 extra minutes)


    7.7. Server Crashes: If a Server crashes while a Match is being played, the Round must be restarted from the beginning. All Rounds previously completed still count in full towards the outcome.

    8. Match Network Client. The “Match Network Client” is a client application that communicates with the Tournament database to verify Players, establish contact between opposing Teams, and ensure fair play. All Players must download, install, and utilize the Match Network Client to participate in the Tournament. Players are expected to be actively logged in and readied up in the Match Network Client for the complete duration of all Matches.

    The Match Network Client is available for download at http://www.alienwarearena.com/account/client.

    All Players are advised to download the Match Network Client prior to start of the Tournament to ensure it is working properly. If you experience technical difficulties with the Match Network Client please contact an Official immediately for assistance. If a Player is unable to utilize the Match Network Client despite the best efforts of an Official, then that Player will not be eligible to participate in the Tournament and a different Player on the Team will need to be used.

    9. Game Environment Requirements.

    9.1. Configuration Files: Players are permitted to edit their user configuration files in the native game directory. Players are not allowed to have any other configuration files inside the native game directory. A Player who violates this rule may have all their Matches overturned depending on the severity of the violation in the judgment of an Official.

    9.2. Outside Applications: The use of any third-party application and/or program to influence, interface or manipulate the game environment is strictly prohibited. Restricted applications include those that add additional information to the game interface, automate or shortcut messaging, or otherwise provide any kind of competitive advantage. Any violations will result in a Disqualification of offending Players and their Team.

    9.3. Models, Skins, and Sprites: All Players must use default models, skins, sprites, and sound files. If any Player is found to be using any non-standard models, skins, sprites, or sound files they and their Team will be Disqualified from the Tournament.

    10. Game Play.

    10.1. Match Start: A Match will be considered Live once Players from both Teams have entered the Server and Players from each Team indicate they are ready to begin. Players may not enter vehicles prior to the start of a Match.

    10.2 Class, Perk and Weapon Restrictions:

    - There are no class restrictions.
    - No perks will be allowed; attachments will be allowed except for grenade launchers/rockets, rapid fire and grip.
    - Stoner 63, Nova Gas and Stun grenades are also not allowed.
    - All killstreaks are disabled (as set in the config).
    - No equipment is allowed (as set in the config).

    10.3. Minimum Players: No Match may start with less than four Players per Team, which is the required minimum number of Players. If Players leave after the Match has begun, the Team may continue to play without them. No Team is required to play with less than 5 Players if they can field that many for a Match.

    10.4. Roster Changes: Roster changes, including additions or removals of Players are allowed until Sunday, January 23, 2011 and then again on every Friday, Saturday and Sunday until the roster lock on Sunday, February 20, 2011. To have a roster change done, use the website or contact an Official.

    10.5. Game Chat: Game chat is permitted as long as it is done in a sportsmanlike manner. All chat should nonetheless be kept to a minimum. Chat violations fall under unsportsmanlike conduct and may be disputed, resulting in an Official enforcing a Penalty.

    10.6. Outside Voice Applications: Teams are permitted to use outside voice applications, such as Ventrilo and TeamSpeak.

    10.7. Screenshots: At least one Player on each Team is required to take screenshots of Match scores at the end of each Round as proof of Match results.

    10.8. Recordings: Every Player is required to make full replay demo recordings of every Match they participate in. If a Player cannot provide their recordings upon request from an Official, then that Player and their Team may be issued a Forfeit at the discretion of an Official.

    11. Match Media Coverage Guidelines. Sponsors reserve the right to utilize Match broadcasting which may include shoutcasting, spectator tools, or any other media. By registering for this Tournament, each Player consents to allow their image, performance, media, and likeness rights to be used.

    12. Game Exploits and Violations. It is illegal to intentionally utilize any game exploits. Game exploits include, but are not limited to, the exploits and violations defined in this section. For any exploits used that are not explicitly covered, Officials have discretion to determine the intention and extent of the violation and Penalty.

    12.1. Violations: Violations may result in Forfeit or Disqualification of a Player or Team, and/or Matches being overturned. Officials have full discretion to determine if a Team or Player has violated any rule. If any clarification regarding game violations is needed, the Player or Team should consult with the Official prior to the start of a Match.

    Violations that are in-game actions may be disregarded, in the sole judgment of an Official, if it was believed to be unintentional and also did not have a significant impact on the outcome of the Match.

    13. Dispute Rights, Requirements, and Guidelines.

    13.1. Dispute Process: A Team has the right to Dispute any Player(s) or Team that they feel is in violation of these Game Play Rules. A Team may Dispute up to one opposing Player per Match. All Disputes must be filed within 1 hour following the completion of the Match through the option in the user control panel. A Match must be reported regardless of whether a Dispute is being filed. If a Dispute is filed too late, the Dispute may be disregarded.

    13.2. Evidence Requests: If a Dispute has been filed, Officials may contact Players/Team(s) involved in the Dispute to request additional evidence. If so the Players/Teams will then have 24 hours to begin submitting all requested evidence to the Official in charge of the Dispute.

    13.3. Discussion of Disputes: Disputes should only be handled in private between the Officials and those Teams/Players directly involved. Raising a Dispute as a public matter for the purpose of appealing, criticizing, or complaining about the verdict may result in Player or Team Disqualification and/or Match Forfeit, depending on severity and malicious intent as determined by the Official.

    14. Contacting Officials. Officials will be available to contact via e-mail, live web support (http://support.cevo.com), and Ventrilo at texas.cevo.nationvoice.com port 4000.

    15. Exploitation of Rules. If a Team attempts to manipulate or exploit these Game Play Rules in any way other than for its intended use, Officials reserve the right to make a final ruling on the rule in question for the given Match and\or Dispute.




    avatar
    Cpt.IRON
    Lt. Colonel
    Lt. Colonel

    Posts : 492
    Join date : 2009-02-22
    Location : Montreal

    Re: NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  Cpt.IRON on Sun Jan 02, 2011 1:49 am

    Im in . and I download the anti cheat thing program

    hope you guys gonna join ! GO LBC
    avatar
    merls
    Gunnery Sergeant
    Gunnery Sergeant

    Posts : 92
    Join date : 2009-11-09
    Location : Down Under Man!

    Re: NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  merls on Sun Jan 02, 2011 7:16 pm

    What sort of times will these games be played? If it is during the day (my time) im likely to be no good unless it is a weekend.
    avatar
    merls
    Gunnery Sergeant
    Gunnery Sergeant

    Posts : 92
    Join date : 2009-11-09
    Location : Down Under Man!

    Re: NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  merls on Sun Jan 02, 2011 7:46 pm

    Have to be from the US or Canada - massively poofterish.
    avatar
    =LB=pr0bation
    Master Sergeant
    Master Sergeant

    Posts : 104
    Join date : 2009-10-06
    Age : 32
    Location : 3rd Planet on the left =)

    Re: NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  =LB=pr0bation on Sun Jan 02, 2011 8:05 pm

    merls wrote:Have to be from the US or Canada - massively poofterish.


    Most likely matches will be around evening :/ . if two teams cannot get good time , the tournament rules say that match has to be at 9:30pm cental time.

    If you sign up for account on alienwarearena you should just check that you live in canada or usa.
    avatar
    Cpt.IRON
    Lt. Colonel
    Lt. Colonel

    Posts : 492
    Join date : 2009-02-22
    Location : Montreal

    Re: NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  Cpt.IRON on Mon Jan 03, 2011 3:00 am

    1. Eligibility. The Tournament is open only to residents of any state of the United States of America, the District of Columbia and any Province of Canada (other than Quebec)


    I guess u lost a guy there.


    I dont know why they dont accept people from quebec instead allow the other people from canada this is bullshit
    avatar
    =LB=pr0bation
    Master Sergeant
    Master Sergeant

    Posts : 104
    Join date : 2009-10-06
    Age : 32
    Location : 3rd Planet on the left =)

    Re: NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  =LB=pr0bation on Mon Jan 03, 2011 7:05 am

    I would just put that i live in canada , not quebec when i create the account and hes free to play Smile ,

    Sponsored content

    Re: NVIDIA and ALIENWRE BLACK OPS TOURNAMENT

    Post  Sponsored content


      Current date/time is Sun Aug 19, 2018 8:53 pm